Vilmos Thernesz



Personal Profile

Originally film DoP, 15 years industry experiences as cinematographer, more than 15 years practice as VFX artist, supervisor, compositor, 2D lead, VFX cinematographer, lighting TD, stereographer, painter, colourist.
Special skills are photorealistic aspect, cognition and use the natural optical laws, the character of lights, and the artless view of CG surfaces.
Strength in the usage various softwares.




Personal information

EU Citizen, free working permit
Children: 1 girl (23 y) 1 boy (19 y)
Address Bodor u. 20. 1138 Budapest, Hungary
Phone: +36302127449


Work experience

01.2019 - Lighting Laboratory VFX supervisor, lead of technical development
06.2019 - 06. 2019. Planet X Onset VFX supervisor
- 12.2018 Alphaville Virtual Studios, Previs creative supervisor, Director of Photography

09.2010-09.2014    Digic Pictures Budapest Nuke compositor, lighting TD, R&D specialist, stereographer
10.2009 - 09.2010    Titania MasterPro Budapest Pulses and Waves Production, VFX supervisor, director, DoP
06.2009 - 09.2009    NVizible London digital compositor
10.2007 - 06.2009    Oberon VFX Budapest
Founder in 2000. Vfx supervisor, 2D lead, senior compositor in all projects. Matte and texture painter, Lustre colourist, 3D artist, vfx cinematographer in some projects. At the beginning with two artists, later on leading around thirty in the production peaks. 
The position involved managing the all divisions, compositing of the most difficult shots, overall vfx planning, creating complete vfx breakdowns, on set supervising, post prod supervising, making the footages and high-res photos for the vfx  layers.
Oberon VFX has specialized for photorealistic visual effects mainly in the feature film market.
06.2007 - 09.2007    Machine FX London digital compositor (VFX supe: John Lockwood)
08.2000 - 05.2007    Oberon VFX Budapest vfx supervisor, 2D lead, senior compositor,
02.1980 - 08.2000    DoP, cinematographer in different projects.


Research and development activities

Optical phenomenas on surfaces - Shader refinement process. Diffuse and specular reflections in normal and polarized lights.
Reflections of human skin
Remote sensing technologies - photogrammetry with Agisoft Photoscan and 3DSom Pro. Lydar system: Faro Focus laser scanner.
Stereography - Binocular systems on screen. Best IS, screenplane etc. parameters.
Real lighting setups vs. CG lighting. - Template database, similarities and differences.
Real lightsources in filmmaking. - Template database. HDRI for IBL, etc.
HDRI in CGI and digital filmrecording. - rendering, camera datas, color spaces, tonemaps, etc.

Real camera shake in CGI
Mocap virtual camera
Flares - aquasitioning and compositing real flares in CGI, inhouse Nuke gizmos, template database, 3th party softwares
Alpha edge management - noise structure in the edges
Refined processes on mattepaints - faked HDR defocus, lensglow, atmosphere etc.
Color schemes of Hollywood, grading solutions - Template database.

Teaching activities


Part-time teacher of VFX/CGI technologies and lighting at Moholy-Nagy University of Art and Design Budapest.

Part-time teacher of cinematography and visual effects technology at Budapest College of Communication and Business.
Course leader of cinematographer BA students with Andras Nagy for 3 years long period.

Part-time teacher of visual effects technologies for DoP students at the Hungarian Film Academy .


Workshop teacher and lecturer in different courses and events.




1989-1993 M.A. in cinematography ( Hungarian Academy of Theatre and Film)
Masters were among others Gábor Szabó HSC, Vilmos Zsigmond ASC, Billy Williams BSC, Haskel Wexler ASC
1984-1988 M.A. in History and Literature (Eötvös Loránd University Budapest)
1983 Photographer (Hungarian Film laboratory)


Advanced skills

The Foundry Nuke, Autodesk Maya, Adobe Photoshop, Agisoft Photoscan, 3DSom Pro, Autodesk Lustre, Autodesk Edit, Apple Shake, cinematography (lighting), photography, stereography, "braintrust" method in creative content development processes


Autodesk Flame, Autodesk Smoke, The Foundry Mari, Eye on Fusion, Innonventive Software Frameforge, Apple Final Cut Pro, Apple Color, Da Vinci Resolve, PtGui, Adobe Premiere, 2D3 Bojou, Adobe After Effects, Silicon Grail Rayz, Adobe InDesign, Quark Xpress


Study on Photography 3 Awards Nimes 1990: Grand Prix, Best experimental film, Best montage (director, DoP, Hungarian Film academy)
Csaba Bollok: Silver Age 2 Awards Saint-Petersburg 1994: First Film Prize, Prize of the Russian Television (DoP, Hungarian Film academy)
The Paper  Camera Hungarian 1999 Best nonfiction production (director, DoP, Hungarian Television)


Joram Lürsen: Turbulent Skies (onset VFX supervisor)
Mike Newell: Prince of Persia: The sands of time (digital compositor Nvizible London)
Andrei Konchalovsky: Nutcracker: The Untold Story
(final compositor, sequence supervisor,  Oberon Studio Budapest)
Roland Emmerich: 10000 BC (digital compositor Machine FX London)
David Dobkin: Fred Claus (digital compositor Machine FX London)
Kenneth Branagh: The Magic Flute (digital compositor Pridentum Budapest)
Marta Meszaros: The Unburied Man (final compositor, visual effects supervisor, 2D lead, matte painter Oberon Studio Budapest)
Jozsef Pacskovszky: Four Seasons in Space (senior compositor, lead 2D,
visual effects supervisor, painter Oberon Studio Budapest)
Istvan Szaladjak: Bird Saviour, Clouds and Wind (senior compositor,  visual effects supervisor, colourist Oberon Studio Budapest)
Andor Szilagyi: Mansfeld (senior compositor, visual effects supervisor, Oberon Studio Budapest)
Tibor Szemzo: A Guest of Life (visual effects supervisor)
Michael Steiner -- Mein Name Ist Eugen (leader compositor, painter)
Attila Bokor: 56 Drops of Blood (Lustre colourist, compositor)

Lajos Koltai: Fateless (previs supervisor)
Bela Tarr: The Man from London (previs supervisor)
Mihaly Gyorik: The Valley of Fear (previs supervisor)
Csaba Czinkoczy: Moon in Seventh House (previs supervisor)
Anthony Waller: Nine Miles Down (previs supervisor)

Game Cinematics

Ubisoft: Assassin's Creed 4 Black Flag
Ubisoft: Watch Dogs "Exposed"
Microsoft: HALO 4 Ending
Microsoft:HALO 4 Epilogue
Microsoft:HALO 4 Infinity
Microsoft:HALO 4 Prologue
Ubisoft: Splinter Cell Blacklist
Mercury Steam: Castlevania: Lords of Shadow 2
Ubisoft:Assassin's Creed 3
Electronic Arts: Mass Effect 3 - Take Earth Back
Ubisoft: Assassins' Creed Revelations
Electronic Arts: Mass Effect 3

Selected Commercials

Coca Cola (DoP, vfx cinematographer, vfx supervisor, compositor)
Pepsi, (DoP, vfx cinematographer, director, vfx supervisor, compositor)
Mc Donald’s, (DoP, director, vfx supervisor, compositor)
Rauch, (DoP,  vfx cinematographer, director, vfx supervisor, compositor)
Heineken - Soproni (DoP, vfx cinematographers, vfx supervisor, compositor)
T-Mobil, (vfx supervisor, compositor)
Globus, (DoP, vfx cinematographers, vfx supervisor, compositor)
Nestle, (vfx supervisor, compositor)
Theodora, (DoP, vfx cinematographers, vfx supervisor, compositor)
Radio 1, (DoP, vfx cinematographers, vfx supervisor, compositor)
K&H bank (vfx supervisor, compositor)
Uniqa (vfx supervisor)
Astra Seneca (art director, vfx supervisor, compositor)
Mizo ( DoP, vfx cinematographers, vfx supervisor, compositor)


I have two children, Veronika (23) and Daniel (18).

I love riding my motorbike, and I am a fan of angling (in my younger years I even
attended competitions and became a national champion).